Unleash a series of extremely fast punches that deal 110% weapon damage as Lightning. Every third hit deals damage to all enemies in front of you and knocks them back a short distance. Generates Spirit faster than other Spirit-generating skills due to the high attack speed.
Primary
Unlocked at level 1
Static Charge
Your primary target is charged with static electricity for 5 seconds and takes 37% weapon damage as Lightning when you attack other enemies with Fists of Thunder.
Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.
Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.
Focus
Unlocked at level 22
Fire Ally
Imbue the ally with the essence of fire. The ally gains the ability to unleash a flaming kick for 80% weapon damage as Fire plus an additional 64% of your weapon damage per second as Fire for 2 seconds to all enemies in a straight line.
Recite a Mantra that causes you and your allies within 40 yards to reflect melee damage back at enemies, dealing Holy damage equal to 40% of the damage sustained. The effect lasts for 3 minutes.
For 3 seconds after activation, the effect on you increases to 80% of the damage sustained.
This is a Mantra. You can only have one Mantra active at a time.
Mantras
Unlocked at level 21
Transgression
Increases attack speed for you and your allies by 8%.
Strength: 192 Primary attribute for Barbarians. Increases all damage for Barbarians by 192.00%. Increases Armor by 192.
Dexterity: 351 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 351.00%. Increases dodge chance by 16.28%.
Intelligence: 264 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 264.00%. Increases resistances by 26.4.
Vitality: 207 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 12.
Armor: 823 Reduces all damage from enemies of the same level as you by 30.79%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 2668 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 250/250 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.