60 Demon Hunter
60 Monk
60 Wizard
38 Barbarian
34 Barbarian
12 Witch Doctor
10 Wizard
+45 Strength
+49 Dexterity
+44 Vitality
Regenerates 3 Life per Second
Increases Bonus Experience by 25%
+132 Strength
+50 Dexterity
Monster kills grant +12 experience.
+30 Strength
+33 Intelligence
Regenerates 4 Life per Second
+11% Movement Speed
Health Globes and Potions Grant +251 Life.
Increases Gold and Health Pickup by 5 Yards.
+26 Intelligence
+34 Vitality
Attack Speed Increased by 3%
Monster kills grant +9 experience.
Health Globes and Potions Grant +111 Life.
+41 Strength
+37 Intelligence
Melee attackers take 6 damage per hit.
Monster kills grant +6 experience.
Health Globes and Potions Grant +58 Life.
+68 Strength
+46 Dexterity
+26 Intelligence
+48 Vitality
Monster kills grant +7 experience.
Increases Gold and Health Pickup by 3 Yards.
+28 Vitality
Increases Gold and Health Pickup by 3 Yards.
+25 Minimum Damage
+25 Maximum Damage
+4–10 Arcane Damage
+44 Strength
+27 Vitality
Each Hit Adds +19 Life
+120 Strength
+32 Dexterity
+14 Poison Resistance
Regenerates 7 Life per Second
Monster kills grant +12 experience.
+43 Strength
+7 Maximum Fury (Barbarian Only)
Monster kills grant +14 experience.
1.1% Chance to Freeze on Hit
+4–8 Damage
+68 Strength
+57 Dexterity
+22 Vitality
+3–6 Damage
+43 Strength
+37 Dexterity
+8 Intelligence
Each Hit Adds +6 Life
Critical Hit Damage Increased by 13%
+4–8 Damage
+45 Intelligence
+34 Vitality
Attack Speed Increased by 3%
Regenerates 6 Life per Second
9% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Gain Life equal to 60% of the damage inflicted.
Unlocked at level 32
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Strength: 743
Primary attribute for Barbarians.
Increases all damage for Barbarians by 743.00%.
Increases Armor by 743.
Dexterity: 312
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 312.00%.
Increases dodge chance by 15.30%.
Intelligence: 216
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 216.00%.
Increases resistances by 21.6.
Vitality: 312
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1640
Reduces all damage from enemies of the same level as you by 49.10%.
Maximum Life: 3292
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 107/107
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Abortion
34 Barbarian
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Dec 13, 2012 8:36 AM PST