60 Barbarian
60 Demon Hunter
12 Monk
10 Wizard
2 Witch Doctor
2 Demon Hunter
2 Witch Doctor
2 Barbarian
1 Barbarian
1 Barbarian
+94 Strength
+81 Vitality
+28% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+312 Strength
+46 Vitality
+76 Resistance to All Elements
+258 Armor
Melee attackers take 215 damage per hit.
+214 Strength
+71 Vitality
+46 Fire Resistance
+20% Extra Gold from Monsters
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+60 Strength
+159 Vitality
+49 Resistance to All Elements
+227 Armor
Critical Hit Damage Increased by 26%
Critical Hit Chance Increased by 8.5%
+235 Strength
+73 Vitality
+80 Resistance to All Elements
+252 Armor
+22% Extra Gold from Monsters
Regenerates 258 Life per Second
+189 Strength
+97 Dexterity
+96 Intelligence
+93 Vitality
Each Hit Adds +422 Life
+11% Life
+24% Extra Gold from Monsters
19% Better Chance of Finding Magical Items
+45 Strength
+65 Dexterity
Attack Speed Increased by 9%
+18% Extra Gold from Monsters
+12% Movement Speed
Melee attackers take 980 damage per hit.
Critical Hit Chance Increased by 4.5%
+262 Minimum Damage
+249 Maximum Damage
+49% Damage
+521 Strength
+86 Intelligence
Critical Hit Damage Increased by 220%
96.5% chance to inflict Bleed for 6476–8428 damage over 5 seconds.
+184 Strength
+45 Lightning Resistance
+71 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Bash Damage by 14% (Barbarian Only)
+167 Strength
Attack Speed Increased by 6%
Regenerates 195 Life per Second
17% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+151 Strength
+26 Dexterity
+26 Vitality
+70 Resistance to All Elements
Regenerates 189 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+250 Vitality
+49 Physical Resistance
+31 Resistance to All Elements
Attack Speed Increased by 5%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Strength: 2419
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2419.00%.
Increases Armor by 2419.
Dexterity: 275
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 275.00%.
Increases dodge chance by 14.38%.
Intelligence: 269
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 269.00%.
Increases resistances by 26.9.
Vitality: 966
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6210
Reduces all damage from enemies of the same level as you by 67.43%.
Maximum Life: 47380
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Barbeardian
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Intervene | |
| Intimidate | |
| Charge | |
| Inspire |
Last updated on May 14, 2013 9:44 PM PDT