60 Demon Hunter
60 Barbarian
60 Monk
60 Wizard
60 Witch Doctor
11 Monk
Hardcore
+169 Strength
+48 Poison Resistance
+66 Resistance to All Elements
Attack Speed Increased by 9%
Regenerates 228 Life per Second
Critical Hit Chance Increased by 4.5%
14% more Fire damage taken.
29% chance to cast a Poison Nova when you are hit.
+172 Strength
+149 Vitality
+38 Poison Resistance
+77 Resistance to All Elements
+255 Armor
+171 Strength
+54 Vitality
+55 Arcane Resistance
+74 Resistance to All Elements
+11% Life
19% Better Chance of Finding Magical Items
+12% Movement Speed
Reduces damage from Cold attacks by 9%.
+53 Strength
+87 Vitality
+26 Physical Resistance
Attack Speed Increased by 7%
Critical Hit Damage Increased by 37%
Melee attackers take 1354 damage per hit.
Critical Hit Chance Increased by 7.5%
+204 Strength
+64 Dexterity
+100 Vitality
+32 Lightning Resistance
+66 Resistance to All Elements
+262 Armor
Health Globes and Potions Grant +3365 Life.
+40 Strength
+96 Dexterity
+102 Vitality
Attack Speed Increased by 9%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+269 Strength
+48 Dexterity
+95 Intelligence
+46 Fire Resistance
18% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 3.0%
+291 Minimum Damage
+240 Maximum Damage
+40% Damage
+161 Intelligence
+0.22 Attacks per Second
Each Hit Adds +694 Life
Critical Hit Damage Increased by 84%
12.3% Chance to Fear on Hit
+288–444 Lightning Damage
+49% Damage
+81 Intelligence
+122 Vitality
Critical Hit Damage Increased by 182%
2.90% of Damage Dealt Is Converted to Life
+175 Strength
+77 Vitality
+78 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Cleave Damage by 5% (Barbarian Only)
+151 Strength
+40 Vitality
+45 Poison Resistance
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 4.5%
+134 Strength
+65 Vitality
+48 Poison Resistance
Critical Hit Damage Increased by 30%
Regenerates 286 Life per Second
Critical Hit Chance Increased by 4.5%
+109 Strength
+69 Resistance to All Elements
Critical Hit Damage Increased by 55%
40% Better Chance of Finding Magical Items
Melee attackers take 1647 damage per hit.
Critical Hit Chance Increased by 9.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1927
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1927.00%.
Increases Armor by 1927.
Dexterity: 306
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 306.00%.
Increases dodge chance by 15.15%.
Intelligence: 435
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 435.00%.
Increases resistances by 43.5.
Vitality: 985
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5477
Reduces all damage from enemies of the same level as you by 64.61%.
Maximum Life: 38574
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Garamond
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 20, 2013 7:32 PM PDT