Strength: 126 Primary attribute for Barbarians. Increases all damage for Barbarians by 126.00%. Increases Armor by 126.
Dexterity: 901 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 901.00%. Increases dodge chance by 28.02%.
Intelligence: 167 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 167.00%. Increases resistances by 16.7.
Vitality: 775 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 19.
Armor: 1726 Reduces all damage from enemies of the same level as you by 43.96%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 14937 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 250/250 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.