Call down shards of ice to pelt an area, dealing 510% weapon damage as Cold to all enemies in the area over 6 seconds. Multiple casts in the same area do not stack.
Force
Unlocked at level 27
Stark Winter
Increases the size of Blizzard to cover 22 yards, dealing 510% weapon damage as Cold over 6 seconds.
Strength: 651 Primary attribute for Barbarians. Increases all damage for Barbarians by 651.00%. Increases Armor by 651.
Dexterity: 302 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 302.00%. Increases dodge chance by 15.05%.
Intelligence: 1313 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1313.00%. Increases resistances by 131.3.
Vitality: 1245 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 3203 Reduces all damage from enemies of the same level as you by 51.64%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 55691 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 120/120 A fast-regenerating resource used for most Wizard skills.
Summon an Arcane explosion 8 yards around an enemy, dealing 100% weapon damage as Arcane and knocking back all monsters caught within it.
Cooldown: 10 seconds
Unlocked at level 15
Forceful Push
Powered Armor
Buffs you and the Enchantress, increasing Armor by 5% and slowing attackers by 30% for 3 seconds.
Unlocked at level 20
Powered Armor
Erosion
Conjures a pool of energy that deals 250% weapon damage as Arcane over 5 seconds. Affected enemies take an extra 15% damage from all attacks for 3 seconds.
Cooldown: 15 seconds
Unlocked at level 25
Erosion
Mass Control
Lob a bulb of magical energy that will hex a group of enemies into chickens for 5 seconds. Hexed enemies are unable to perform offensive actions.