60 Witch Doctor
Hardcore
60 Barbarian
60 Wizard
60 Demon Hunter
34 Monk
Hardcore
24 Barbarian
Hardcore
+28 Vitality
Increases Bonus Experience by 5%
+15 Vitality
+6% Extra Gold from Monsters
+22 Strength
+16 Vitality
Health Globes and Potions Grant +30 Life.
+17 Vitality
Increases Gold and Health Pickup by 3 Yards.
+13 Vitality
Monster kills grant +5 experience.
+6 Vitality
Regenerates 1 Life per Second
+2–4 Cold Damage
Increases Attack Speed by 2%
+29 Strength
6% Better Chance of Finding Magical Items
+44 Strength
Regenerates 2 Life per Second
+2–4 Damage
Attack Speed Increased by 3%
+2–4 Damage
Attack Speed Increased by 3%
+3–6 Damage
+6 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies also have their movement speed reduced by 30%.
Unlocked at level 23
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Strength: 174
Primary attribute for Barbarians.
Increases all damage for Barbarians by 174.00%.
Increases Armor by 174.
Dexterity: 31
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 31.00%.
Increases dodge chance by 3.10%.
Intelligence: 31
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 31.00%.
Increases resistances by 3.1.
Vitality: 156
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 577
Reduces all damage from enemies of the same level as you by 32.47%.
Maximum Life: 1692
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
HardHardCore
24 Barbarian
| Forceful Push | |
| Powered Armor | |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Heal | |
| Loyalty | |
| Charge | |
Last updated on Dec 26, 2012 2:44 PM PST