60 Wizard
43 Barbarian
3 Witch Doctor
+40 Strength
+31 Dexterity
+17 Intelligence
+88 Vitality
+46 Vitality
Health Globes and Potions Grant +700 Life.
+51 Strength
+81 Dexterity
Melee attackers take 7 damage per hit.
Health Globes and Potions Grant +144 Life.
+29 Strength
+38 Dexterity
+94 Intelligence
+40 Vitality
+11 Arcane Resistance
Increases Gold and Health Pickup by 5 Yards.
+42 Strength
+25 Dexterity
+78 Armor
+11% Extra Gold from Monsters
10% Better Chance of Finding Magical Items
Monster kills grant +11 experience.
Health Globes and Potions Grant +261 Life.
+74 Strength
+44 Intelligence
+21 Strength
+37 Dexterity
+56 Vitality
Monster kills grant +11 experience.
Increases Gold and Health Pickup by 4 Yards.
+19–53 Arcane Damage
+63 Dexterity
+69 Intelligence
Level Requirement Reduced by 5
+51 Strength
+12 Physical Resistance
+53 Strength
+33 Intelligence
+39 Vitality
+52 Strength
+19 Physical Resistance
+150 Dexterity
+78 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase Fury gained to 30.
Unlocked at level 40
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Knocks enemies back 24 yards whenever Revenge is used.
Unlocked at level 41
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 234 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 549
Primary attribute for Barbarians.
Increases all damage for Barbarians by 549.00%.
Increases Armor by 549.
Dexterity: 475
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 475.00%.
Increases dodge chance by 19.38%.
Intelligence: 307
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 307.00%.
Increases resistances by 30.7.
Vitality: 440
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 18.
Armor: 2035
Reduces all damage from enemies of the same level as you by 48.63%.
Maximum Life: 8128
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
BossDavid
43 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Multishot | |
| Anatomy |
| Intervene | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Aug 29, 2012 3:13 AM PDT