Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Strength: 73 Primary attribute for Barbarians. Increases all damage for Barbarians by 73.00%. Increases Armor by 73.
Dexterity: 51 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 51.00%. Increases dodge chance by 5.10%.
Intelligence: 242 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 242.00%. Increases resistances by 24.2.
Vitality: 121 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 423 Reduces all damage from enemies of the same level as you by 26.89%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 1338 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 106/106 A fast-regenerating resource used for most Wizard skills.