+166 Strength
+50 Poison Resistance
Attack Speed Increased by 9%
+12% Life
Regenerates 172 Life per Second
Critical Hit Chance Increased by 4.5%
18% more Fire damage taken.
30% chance to cast a Poison Nova when you are hit.
+214 Strength
+189 Vitality
+40 Cold Resistance
+211 Armor
+96 Strength
+93 Vitality
+55 Physical Resistance
+75 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+46 Strength
+152 Dexterity
+246 Intelligence
+35 Lightning Resistance
Critical Hit Damage Increased by 44%
Critical Hit Chance Increased by 8.5%
+154 Strength
+75 Dexterity
+42 Vitality
+75 Resistance to All Elements
+172 Armor
15% Better Chance of Finding Magical Items
Melee attackers take 1043 damage per hit.
+121 Strength
+56 Dexterity
+66 Vitality
+41 Lightning Resistance
+58 Resistance to All Elements
+72 Strength
+50 Dexterity
+100 Vitality
+37 Fire Resistance
+75 Resistance to All Elements
+276 Minimum Damage
+381 Maximum Damage
+46% Damage
+505 Strength
+76 Intelligence
Increases Attack Speed by 10%
Ignores Durability Loss
Reduces resource cost of Hammer of the Ancients by 5 Fury. (Barbarian Only)
+186 Strength
+67 Vitality
+46 Cold Resistance
Regenerates 198 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+309 Strength
+37 Vitality
+57 Cold Resistance
Critical Hit Damage Increased by 33%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+234 Strength
+232 Intelligence
+215 Vitality
+57 Arcane Resistance
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Add 2 reverberations that cause 25% weapon damage per strike. Removes the chance for Knockback.
Unlocked at level 13
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.
Unlocked at level 58
Strength: 2490
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2490.00%.
Increases Armor by 2490.
Dexterity: 401
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 401.00%.
Increases dodge chance by 17.53%.
Intelligence: 712
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 712.00%.
Increases resistances by 71.2.
Vitality: 1026
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5416
Reduces all damage from enemies of the same level as you by 64.35%.
Maximum Life: 40528
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Caimen
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
Last updated on Mar 19, 2013 8:44 PM PDT