60 Barbarian
57 Monk
6 Witch Doctor
6 Demon Hunter
+94 Strength
+26% Life
Regenerates 51 Life per Second
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 6%.
+311 Strength
+32 Vitality
+73 Resistance to All Elements
+7% Life
+260 Armor
+214 Strength
+117 Dexterity
+65 Vitality
+47 Fire Resistance
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+235 Strength
+92 Dexterity
Critical Hit Damage Increased by 28%
Regenerates 297 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+289 Strength
+65 Intelligence
+93 Vitality
+51 Fire Resistance
Regenerates 283 Life per Second
Melee attackers take 1219 damage per hit.
+135 Strength
+36 Dexterity
+291 Vitality
+38 Poison Resistance
+164 Strength
+81 Dexterity
+61 Vitality
+9% Life
+239 Armor
Critical Hit Chance Increased by 4.5%
3.6% Chance to Knockback on Hit
+244 Minimum Damage
+285 Maximum Damage
+48% Damage
+327 Strength
+332 Dexterity
Critical Hit Damage Increased by 255%
97.7% chance to inflict Bleed for 6031–7087 damage over 5 seconds.
+237 Strength
+50 Vitality
+26 Arcane Resistance
2.90% of Damage Dealt Is Converted to Life
Critical Hit Chance Increased by 1.0%
Increases Cleave Damage by 11% (Barbarian Only)
+179 Strength
+52 Physical Resistance
+4% Life
+252 Armor
Increases Bonus Experience by 35%
Reduces duration of control impairing effects by 14%
Chance to launch an explosive ball of Hellfire when you attack.
+219 Strength
+64 Resistance to All Elements
Regenerates 195 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 6%.
+179 Strength
+50 Intelligence
+44 Fire Resistance
Critical Hit Damage Increased by 53%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2884
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2884.00%.
Increases Armor by 2884.
Dexterity: 763
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 763.00%.
Increases dodge chance by 25.26%.
Intelligence: 220
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 220.00%.
Increases resistances by 22.0.
Vitality: 795
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6293
Reduces all damage from enemies of the same level as you by 67.72%.
Maximum Life: 41027
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Carlfranz
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on May 22, 2013 10:43 AM PDT