Summon a companion that will attack your targets for 20% weapon damage as Arcane. This companion cannot be targeted or damaged by enemies and lasts for 5 minutes.
Conjuration
Unlocked at level 22
Sparkflint
Summon a fiery Familiar that increases the damage of all attacks by 12% while Familiar is active.
Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Mastery
Unlocked at level 30
Improved Archon
Increases the damage of all Archon abilities by 25%.
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Venom Hydra
Summon a poison breathing Hydra that leaves a pool of acid that causes 18% weapon damage per second as Poison to enemies who remain in the pool.
Strength: 290 Primary attribute for Barbarians. Increases all damage for Barbarians by 290.00%. Increases Armor by 290.
Dexterity: 248 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 248.00%. Increases dodge chance by 13.70%.
Intelligence: 1167 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 1167.00%. Increases resistances by 116.7.
Vitality: 561 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 2305 Reduces all damage from enemies of the same level as you by 43.45%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 20707 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 113/113 A fast-regenerating resource used for most Wizard skills.