60 Demon Hunter
60 Barbarian
60 Monk
46 Witch Doctor
24 Wizard
23 Monk
Hardcore
23 Demon Hunter
12 Monk
+97 Strength
+33 Arcane Resistance
+10% Life
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 27%
Reduces damage from melee attacks by 5%.
+87 Strength
+99 Intelligence
+80 Vitality
+71 Resistance to All Elements
Reduces damage from melee attacks by 4%.
+70 Strength
+55 Vitality
+45 Lightning Resistance
+74 Resistance to All Elements
Regenerates 61 Life per Second
+57 Strength
+158 Vitality
+41 Physical Resistance
+57 Resistance to All Elements
+217 Armor
Critical Hit Chance Increased by 8.0%
+101 Strength
+119 Vitality
+29 Arcane Resistance
+66 Resistance to All Elements
+79 Vitality
+35 Lightning Resistance
+74 Resistance to All Elements
+222 Armor
+75 Strength
+78 Vitality
+44 Resistance to All Elements
Critical Hit Chance Increased by 4.0%
Reduces damage from melee attacks by 4%.
+283–496 Fire Damage
+46% Damage
+107 Strength
+153 Vitality
Each Hit Adds +462 Life
Critical Hit Damage Increased by 70%
+175 Strength
+90 Intelligence
+95 Vitality
+76 Resistance to All Elements
+9% Chance to Block
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 7%.
+149 Strength
+78 Vitality
+30 Arcane Resistance
+53 Resistance to All Elements
Melee attackers take 895 damage per hit.
Reduces damage from melee attacks by 4%.
+54 Strength
+36 Vitality
+46 Physical Resistance
+48 Resistance to All Elements
Each Hit Adds +260 Life
+28–58 Damage
+66 Strength
+67 Vitality
+38 Arcane Resistance
+28 Resistance to All Elements
Each Hit Adds +248 Life
+28 Minimum Damage
+75 Strength
+103 Vitality
+54 Resistance to All Elements
Each Hit Adds +909 Life
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Redirect 35% of incoming melee and ranged damage for 4 seconds after Overpower is activated.
Unlocked at level 42
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 1300
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1300.00%.
Increases Armor by 1300.
Dexterity: 67
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 67.00%.
Increases dodge chance by 6.70%.
Intelligence: 256
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 256.00%.
Increases resistances by 25.6.
Vitality: 1228
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9844
Reduces all damage from enemies of the same level as you by 76.64%.
Maximum Life: 47582
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Zemus
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on Nov 26, 2012 5:05 PM PST