Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.
Strength: 47 Primary attribute for Barbarians. Increases all damage for Barbarians by 47.00%. Increases Armor by 47.
Dexterity: 69 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 69.00%. Increases dodge chance by 6.90%.
Intelligence: 27 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 27.00%. Increases resistances by 2.7.
Vitality: 44 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 345 Reduces all damage from enemies of the same level as you by 31.51%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 536 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 250/250 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.