60 Wizard
60 Barbarian
55 Monk
48 Witch Doctor
12 Demon Hunter
+164 Strength
+50 Poison Resistance
+23 Resistance to All Elements
Attack Speed Increased by 8%
Regenerates 212 Life per Second
Critical Hit Chance Increased by 4.5%
10% more Fire damage taken.
38% chance to cast a Poison Nova when you are hit.
+213 Strength
+106 Vitality
Health Globes and Potions Grant +1998 Life.
Increases Gold and Health Pickup by 5 Yards.
+154 Strength
+49 Fire Resistance
Regenerates 196 Life per Second
19% Better Chance of Finding Magical Items
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+73 Dexterity
+42 Vitality
Attack Speed Increased by 6%
Critical Hit Chance Increased by 9.0%
Health Globes and Potions Grant +10548 Life.
+135 Strength
+65 Intelligence
+122 Vitality
+39 Poison Resistance
+34 Resistance to All Elements
Level Requirement Reduced by 9
+199 Strength
+27 Dexterity
+91 Vitality
+29 Physical Resistance
+166 Strength
+42 Intelligence
+53 Poison Resistance
+47 Resistance to All Elements
Health Globes and Potions Grant +6422 Life.
+151–399 Holy Damage
+49% Damage
+190 Strength
Increases Attack Speed by 8%
Critical Hit Damage Increased by 80%
Increases Damage Against Elites by 4%
+275–581 Holy Damage
+43% Damage
+304 Strength
+49 Dexterity
Increases Attack Speed by 10%
Each Hit Adds +827 Life
+258 Strength
+77 Intelligence
+50 Lightning Resistance
+243 Armor
+21% Extra Gold from Monsters
Regenerates 248 Life per Second
+151 Intelligence
+61 Resistance to All Elements
+991 Life after Each Kill
Regenerates 222 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 6%.
+165 Strength
+67 Intelligence
+23 Resistance to All Elements
Regenerates 216 Life per Second
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+10–20 Damage
+202 Intelligence
+27 Arcane Resistance
Each Hit Adds +928 Life
+395 Armor
Critical Hit Damage Increased by 57%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Unlocked at level 44
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases maximum Life by 10% and regenerates 620 Life per second while affected by War Cry.
Unlocked at level 41
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2280
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2280.00%.
Increases Armor by 2280.
Dexterity: 221
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 221.00%.
Increases dodge chance by 13.03%.
Intelligence: 676
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 676.00%.
Increases resistances by 67.6.
Vitality: 498
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5391
Reduces all damage from enemies of the same level as you by 64.25%.
Maximum Life: 17706
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 105/105
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
GrimmReaper
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on May 15, 2013 11:12 PM PDT