60 Barbarian
60 Monk
57 Demon Hunter
31 Witch Doctor
29 Wizard
+187 Strength
+91 Dexterity
+12% Life
Critical Hit Chance Increased by 5.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 5%.
+174 Strength
+69 Intelligence
+126 Vitality
+39 Lightning Resistance
+60 Resistance to All Elements
+260 Armor
+224 Strength
+81 Dexterity
+47 Lightning Resistance
+72 Resistance to All Elements
+10% Life
+21% Extra Gold from Monsters
Reduces damage from Cold attacks by 9%.
+78 Strength
+115 Dexterity
+65 Intelligence
+60 Vitality
+42 Resistance to All Elements
Attack Speed Increased by 7%
Critical Hit Chance Increased by 9.5%
+194 Strength
+90 Dexterity
+74 Vitality
+80 Resistance to All Elements
+255 Armor
Regenerates 273 Life per Second
11% Better Chance of Finding Magical Items
+241 Strength
+82 Vitality
+68 Resistance to All Elements
+59 Strength
+54 Dexterity
Attack Speed Increased by 9%
+20% Extra Gold from Monsters
+12% Movement Speed
Melee attackers take 1162 damage per hit.
Critical Hit Chance Increased by 4.5%
+200 Minimum Damage
+316 Maximum Damage
+39% Damage
+119 Strength
+76 Dexterity
+161 Intelligence
+0.24 Attacks per Second
Critical Hit Damage Increased by 80%
16.7% Chance to Fear on Hit
+9 Maximum Damage
+285–455 Arcane Damage
+67 Strength
+66 Vitality
Critical Hit Damage Increased by 143%
2.90% of Damage Dealt Is Converted to Life
+200 Strength
+29 Poison Resistance
+79 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 11% (Barbarian Only)
+31 Minimum Damage
+73 Strength
+60 Dexterity
+80 Vitality
+202 Armor
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 4.0%
+18 Maximum Damage
+82 Strength
Critical Hit Damage Increased by 34%
Critical Hit Chance Increased by 5.5%
Reduces duration of control impairing effects by 12%
+34–55 Damage
+109 Strength
+9% Life
Critical Hit Damage Increased by 65%
Critical Hit Chance Increased by 6.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Strength: 2111
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2111.00%.
Increases Armor by 2111.
Dexterity: 673
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 673.00%.
Increases dodge chance by 23.46%.
Intelligence: 401
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 401.00%.
Increases resistances by 40.1.
Vitality: 693
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6867
Reduces all damage from enemies of the same level as you by 69.60%.
Maximum Life: 32136
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Thorne
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
| Intervene | |
| Intimidate | |
| Charge | |
| Guardian |
Last updated on Dec 18, 2012 12:31 PM PST