60 Monk
39 Barbarian
26 Monk
16 Demon Hunter
13 Witch Doctor
11 Wizard
10 Barbarian
9 Wizard
6 Demon Hunter
5 Witch Doctor
+32 Strength
+51 Dexterity
+28 Intelligence
+34 Vitality
+41 Strength
+29 Vitality
Regenerates 7 Life per Second
Melee attackers take 6 damage per hit.
+31 Strength
+45 Vitality
+26 Strength
+34 Intelligence
+24 Vitality
Attack Speed Increased by 3%
+31 Strength
+34 Intelligence
+22 Vitality
Regenerates 4 Life per Second
Melee attackers take 9 damage per hit.
Monster kills grant +14 experience.
Increases Gold and Health Pickup by 3 Yards.
+32 Strength
+61 Dexterity
+29 Intelligence
+14 Vitality
Regenerates 2 Life per Second
+51 Strength
+18 Dexterity
+24 Vitality
+18 Physical Resistance
+104 Life after Each Kill
+10% Movement Speed
+21 Minimum Damage
+21 Maximum Damage
+4–10 Lightning Damage
+29 Strength
+44 Dexterity
+56 Vitality
1.0% Chance to Blind on Hit
+51 Strength
+20 Intelligence
+66 Vitality
+13 Lightning Resistance
Health Globes and Potions Grant +113 Life.
+30 Strength
+27 Dexterity
+46 Intelligence
Melee attackers take 2 damage per hit.
Monster kills grant +11 experience.
+3–6 Damage
+10 Vitality
+3–6 Damage
Regenerates 2 Life per Second
+50 Strength
+14 Dexterity
+33 Vitality
Melee attackers take 7 damage per hit.
Health Globes and Potions Grant +26 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Unlocked at level 24
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
Unlocked at level 31
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
Unlocked at level 36
Strength: 528
Primary attribute for Barbarians.
Increases all damage for Barbarians by 528.00%.
Increases Armor by 528.
Dexterity: 261
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 261.00%.
Increases dodge chance by 14.03%.
Intelligence: 237
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 237.00%.
Increases resistances by 23.7.
Vitality: 442
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 14.
Armor: 1925
Reduces all damage from enemies of the same level as you by 49.68%.
Maximum Life: 6380
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
HangNhi
39 Barbarian
| Charm | |
| Erosion | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Nov 30, 2012 2:09 PM PST