Strength: 18 Primary attribute for Barbarians. Increases all damage for Barbarians by 18.00%. Increases Armor by 18.
Dexterity: 18 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 18.00%. Increases dodge chance by 1.80%.
Intelligence: 40 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 40.00%. Increases resistances by 4.0.
Vitality: 29 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 18 Reduces all damage from enemies of the same level as you by 3.17%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 370 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 250/250 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.