60 Monk
Hardcore
60 Demon Hunter
60 Wizard
12 Barbarian
11 Demon Hunter
Hardcore
10 Wizard
Hardcore
9 Witch Doctor
Hardcore
Health Globes and Potions Grant +17 Life.
+8 Vitality
Monster kills grant +5 experience.
+5% Movement Speed
Melee attackers take 1 damage per hit.
Monster kills grant +4 experience.
Monster kills grant +6 experience.
+4 Dexterity
Monster kills grant +3 experience.
+2–4 Cold Damage
+6 Armor
+11 Strength
+8 Vitality
5% Better Chance of Finding Magical Items
1.20% of Damage Dealt Is Converted to Life
Melee attackers take 1 damage per hit.
Monster kills grant +6 experience.
+5 Life after Each Kill
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Unlocked at level 12
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Strength: 54
Primary attribute for Barbarians.
Increases all damage for Barbarians by 54.00%.
Increases Armor by 54.
Dexterity: 23
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 23.00%.
Increases dodge chance by 2.30%.
Intelligence: 19
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 19.00%.
Increases resistances by 1.9.
Vitality: 47
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 288
Reduces all damage from enemies of the same level as you by 32.43%.
Maximum Life: 554
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Spinalot
12 Barbarian
| Crippling Shot | |
| Dirty Fighting | |
| Heal | |
| Loyalty | |
Last updated on Nov 9, 2012 9:39 PM PST