60 Barbarian
60 Wizard
60 Witch Doctor
60 Demon Hunter
60 Monk
60 Monk
48 Barbarian
Hardcore
35 Witch Doctor
+31 Vitality
+12 Physical Resistance
Monster kills grant +15 experience.
Increases Bonus Experience by 19%
Increases Gold and Health Pickup by 4 Yards.
+68 Strength
+44 Dexterity
+49 Vitality
Regenerates 7 Life per Second
Health Globes and Potions Grant +135 Life.
Increases Gold and Health Pickup by 4 Yards.
+100 Dexterity
+59 Vitality
+18 Arcane Resistance
10% Better Chance of Finding Magical Items
+12% Movement Speed
Increases Gold and Health Pickup by 7 Yards.
+38 Dexterity
+62 Intelligence
+53 Vitality
+20 Lightning Resistance
Attack Speed Increased by 5%
Increases Gold and Health Pickup by 6 Yards.
+15 Strength
+19 Dexterity
+57 Vitality
Regenerates 12 Life per Second
Increases Gold and Health Pickup by 5 Yards.
+106 Strength
+50 Dexterity
+91 Vitality
Regenerates 5 Life per Second
Monster kills grant +17 experience.
+87 Strength
+58 Dexterity
+33 Intelligence
+23 Lightning Resistance
Monster kills grant +19 experience.
+25 Minimum Damage
+25 Maximum Damage
+26–67 Arcane Damage
+75 Vitality
1.9% Chance to Chill on Hit
+84 Vitality
+17 Lightning Resistance
+62 Strength
+51 Intelligence
+37 Vitality
+4 Maximum Fury (Barbarian Only)
Melee attackers take 3 damage per hit.
Monster kills grant +16 experience.
+40 Strength
+37 Intelligence
+24 Life after Each Kill
Monster kills grant +12 experience.
Health Globes and Potions Grant +201 Life.
+91 Strength
+24 Vitality
7% Better Chance of Finding Magical Items
+3–6 Damage
+86 Strength
+38 Intelligence
Regenerates 6 Life per Second
Melee attackers take 6 damage per hit.
Monster kills grant +12 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 706
Primary attribute for Barbarians.
Increases all damage for Barbarians by 706.00%.
Increases Armor by 706.
Dexterity: 364
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 364.00%.
Increases dodge chance by 16.60%.
Intelligence: 276
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 276.00%.
Increases resistances by 27.6.
Vitality: 663
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 23.
Armor: 4038
Reduces all damage from enemies of the same level as you by 62.72%.
Maximum Life: 15477
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 104/104
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
HxC
48 Barbarian
| Heal | |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Dec 25, 2012 3:54 AM PST