60 Monk
60 Barbarian
60 Witch Doctor
60 Wizard
60 Demon Hunter
1 Barbarian
1 Barbarian
+239 Strength
+27 Dexterity
+27% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 6%.
+312 Strength
+98 Vitality
+76 Resistance to All Elements
+375 Armor
Regenerates 57 Life per Second
+100 Strength
+42 Intelligence
+147 Vitality
+79 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+198 Strength
+50 Physical Resistance
Critical Hit Damage Increased by 47%
Regenerates 305 Life per Second
Critical Hit Chance Increased by 9.5%
Reduces damage from melee attacks by 6%.
+280 Strength
+86 Vitality
+30 Fire Resistance
+5% Life
17% Better Chance of Finding Magical Items
Melee attackers take 520 damage per hit.
+274 Strength
+91 Dexterity
+142 Intelligence
+98 Vitality
Each Hit Adds +469 Life
+12% Life
20% Better Chance of Finding Magical Items
+212 Strength
+76 Dexterity
+91 Intelligence
+83 Vitality
16% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
+276 Minimum Damage
+304 Maximum Damage
+44% Damage
+304 Strength
Critical Hit Damage Increased by 243%
4.80% of Damage Dealt Is Converted to Life
99.4% chance to inflict Bleed for 6115–11187 damage over 5 seconds.
+259 Strength
+36 Dexterity
+75 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Reduces resource cost of Rend by 4 Fury. (Barbarian Only)
+74 Strength
Attack Speed Increased by 6%
+186 Armor
Critical Hit Damage Increased by 37%
+25% Extra Gold from Monsters
Critical Hit Chance Increased by 4.0%
+29–59 Damage
+37 Dexterity
+67 Vitality
+46 Physical Resistance
Each Hit Adds +261 Life
Critical Hit Damage Increased by 43%
Critical Hit Chance Increased by 4.5%
+95 Strength
+45 Dexterity
+160 Vitality
Each Hit Adds +630 Life
Critical Hit Damage Increased by 80%
Critical Hit Chance Increased by 9.5%
Health Globes and Potions Grant +7277 Life.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2612
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2612.00%.
Increases Armor by 2612.
Dexterity: 405
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 405.00%.
Increases dodge chance by 17.63%.
Intelligence: 368
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 368.00%.
Increases resistances by 36.8.
Vitality: 918
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5991
Reduces all damage from enemies of the same level as you by 66.63%.
Maximum Life: 46665
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 119/119
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Desktop
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 13, 2013 9:22 PM PDT