Shoot out an explosive bola that wraps itself around its target. After 1 second, the bola explodes dealing 160% weapon damage as Fire to the target and an additional 110% weapon damage as Fire to all other targets within 14 yards.
Strength: 373 Primary attribute for Barbarians. Increases all damage for Barbarians by 373.00%. Increases Armor by 373.
Dexterity: 2275 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 2275.00%. Increases dodge chance by 42.75%.
Intelligence: 236 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 236.00%. Increases resistances by 23.6.
Vitality: 838 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 4093 Reduces all damage from enemies of the same level as you by 57.70%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 40856 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.