60 Demon Hunter
60 Barbarian
60 Witch Doctor
60 Monk
60 Wizard
2 Demon Hunter
Hardcore
+125 Strength
+89 Dexterity
+33 Vitality
+43 Arcane Resistance
+61 Resistance to All Elements
11% Better Chance of Finding Magical Items
+120 Strength
+138 Vitality
+59 Fire Resistance
+41 Resistance to All Elements
+5% Life
+366 Armor
Regenerates 234 Life per Second
Melee attackers take 2016 damage per hit.
+155 Strength
+70 Vitality
+48 Fire Resistance
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Level Requirement Reduced by 3
Burn the ground you walk on.
+191 Strength
+66 Intelligence
+28 Arcane Resistance
Regenerates 322 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+186 Strength
+46 Poison Resistance
+71 Resistance to All Elements
+262 Armor
+17% Extra Gold from Monsters
Regenerates 238 Life per Second
+83 Strength
+45 Dexterity
+96 Intelligence
+89 Vitality
+50 Cold Resistance
+74 Resistance to All Elements
+135 Strength
+66 Intelligence
+79 Vitality
+53 Arcane Resistance
+67 Resistance to All Elements
Regenerates 80 Life per Second
+215 Minimum Damage
+392 Maximum Damage
+29% Damage
+76 Strength
+128 Intelligence
+187 Vitality
Critical Hit Damage Increased by 51%
2.60% of Damage Dealt Is Converted to Life
24% chance to drag enemies to you when attacking.
+9 Minimum Damage
+258–548 Holy Damage
+46% Damage
+190 Strength
Increases Attack Speed by 10%
Each Hit Adds +848 Life
+255 Strength
+155 Vitality
+54 Cold Resistance
+7% Life
+119 Strength
+71 Dexterity
+41 Vitality
+46 Fire Resistance
+43 Resistance to All Elements
+7% Life
+33–60 Damage
+72 Strength
+33 Intelligence
+76 Vitality
Each Hit Adds +64 Life
Regenerates 84 Life per Second
Critical Hit Chance Increased by 3.0%
+26–56 Damage
+123 Strength
+84 Dexterity
+85 Intelligence
+84 Vitality
+41 Fire Resistance
+62 Resistance to All Elements
Increases Critical Hit Chance of Overpower by 4% (Barbarian Only)
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases the Armor bonus to 40%.
Unlocked at level 32
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2038
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2038.00%.
Increases Armor by 2038.
Dexterity: 363
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 363.00%.
Increases dodge chance by 16.58%.
Intelligence: 548
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 548.00%.
Increases resistances by 54.8.
Vitality: 1093
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 9310
Reduces all damage from enemies of the same level as you by 75.63%.
Maximum Life: 45852
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
SheHulk
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Guardian |
Last updated on Jan 16, 2013 12:13 AM PST