60 Wizard
60 Witch Doctor
60 Monk
60 Barbarian
60 Demon Hunter
11 Barbarian
Hardcore
5 Monk
2 Monk
2 Demon Hunter
+81 Strength
+29 Dexterity
+66 Vitality
+180 Armor
19% Better Chance of Finding Magical Items
Increases Bonus Experience by 23%
+174 Strength
+28 Dexterity
+80 Vitality
+5% Life
+210 Armor
+169 Strength
+34 Intelligence
+95 Vitality
18% Better Chance of Finding Magical Items
+12% Movement Speed
+82 Strength
+134 Intelligence
+143 Vitality
Attack Speed Increased by 6%
Critical Hit Damage Increased by 40%
+125 Strength
+75 Intelligence
+76 Vitality
+45 Resistance to All Elements
+4% Life
16% Better Chance of Finding Magical Items
Health Globes and Potions Grant +2548 Life.
+120 Strength
+191 Vitality
+182 Armor
17% Better Chance of Finding Magical Items
Melee attackers take 1179 damage per hit.
+163 Strength
+9% Life
+231 Armor
16% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 4.5%
3.6% Chance to Knockback on Hit
+277–595 Lightning Damage
+105 Strength
+72 Intelligence
+200 Vitality
Increases Attack Speed by 8%
+625 Life after Each Kill
+192 Strength
+74 Resistance to All Elements
+9% Chance to Block
Critical Hit Chance Increased by 7.5%
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 7%.
+222 Strength
+65 Intelligence
+88 Vitality
+47 Poison Resistance
+12% Life
+196 Armor
+9–18 Damage
+137 Strength
+55 Intelligence
+76 Vitality
+201 Armor
Critical Hit Damage Increased by 31%
+62 Strength
+73 Intelligence
+34 Vitality
+30 Physical Resistance
+6% Life
Critical Hit Damage Increased by 29%
Critical Hit Chance Increased by 3.5%
+28–60 Damage
+140 Strength
+207 Intelligence
+105 Vitality
+35 Lightning Resistance
Critical Hit Chance Increased by 10.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Turns Whirlwind into a torrent of magma that inflicts 189% weapon damage as Fire.
Unlocked at level 59
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase the range of Rend to hit all enemies within 17 yards.
Unlocked at level 11
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 1959
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1959.00%.
Increases Armor by 1959.
Dexterity: 124
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 124.00%.
Increases dodge chance by 10.60%.
Intelligence: 782
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 782.00%.
Increases resistances by 78.2.
Vitality: 1281
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7214
Reduces all damage from enemies of the same level as you by 70.63%.
Maximum Life: 61351
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Barbosa
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Loyalty | |
| Charge | |
Last updated on May 19, 2013 3:43 PM PDT