Focuses a wave of light that crushes enemies for 829% weapon damage as Holy, followed by an additional 96% weapon damage as Holy to all enemies in a line.
Summon a mystic ally to fight alongside you until it is destroyed. The ally deals 40% of your weapon damage as Physical per swing.
Focus
Unlocked at level 22
Earth Ally
Imbue the ally with the essence of earth. Maximum Life for you and the ally is increased by 10%. The ally also gains the ability to create a wave of earth, dealing 60% of your weapon damage as Physical to a single enemy and forcing that enemy to attack the ally for 3 seconds.
Strength: 358 Primary attribute for Barbarians. Increases all damage for Barbarians by 358.00%. Increases Armor by 358.
Dexterity: 1672 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 1672.00%. Increases dodge chance by 36.72%.
Intelligence: 163 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 163.00%. Increases resistances by 16.3.
Vitality: 573 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 2572 Reduces all damage from enemies of the same level as you by 46.16%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 22771 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Spirit 150/150 Generated by Monk melee attacks and some Monk skills. Spirit is a precious resource used to cast powerful defensive and offensive abilities.