60 Wizard
59 Barbarian
15 Monk
14 Demon Hunter
5 Wizard
Hardcore
+79 Strength
+81 Vitality
+45 Physical Resistance
+306 Armor
21% Better Chance of Finding Magical Items
Level Requirement Reduced by 5
+202 Strength
+11 Dexterity
+55 Vitality
Regenerates 26 Life per Second
+51 Strength
+79 Dexterity
+49 Vitality
+72 Resistance to All Elements
+175 Armor
Level Requirement Reduced by 14
+90 Strength
+111 Intelligence
+41 Resistance to All Elements
+206 Armor
Critical Hit Chance Increased by 6.5%
Level Requirement Reduced by 4
+116 Strength
+48 Dexterity
+72 Vitality
+37 Resistance to All Elements
+201 Armor
Level Requirement Reduced by 4
+68 Strength
+56 Resistance to All Elements
+394 Armor
Level Requirement Reduced by 4
+165 Strength
+63 Intelligence
+52 Resistance to All Elements
Level Requirement Reduced by 10
+149 Minimum Damage
+310 Maximum Damage
+36% Damage
+74 Dexterity
+73 Vitality
Level Requirement Reduced by 11
+130 Strength
+61 Vitality
+4% Life
Critical Hit Chance Increased by 5.5%
+143 Strength
+37 Intelligence
+47 Cold Resistance
Level Requirement Reduced by 8
+8–16 Damage
+98 Strength
+86 Vitality
+22 Cold Resistance
+70 Strength
+32 Vitality
Attack Speed Increased by 4%
5% Better Chance of Finding Magical Items
+106 Strength
Each Hit Adds +31 Life
Regenerates 33 Life per Second
Monster kills grant +18 experience.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Increase damage to 903% weapon damage as Physical over 5 seconds.
Unlocked at level 33
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Gain 100% additional Armor per enemy hit for 3 seconds after landing.
Unlocked at level 14
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
Unlocked at level 45
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.
Might
Unlocked at level 21
Increase damage at the destination to 283% weapon damage.
Unlocked at level 27
Strength: 1502
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1502.00%.
Increases Armor by 1502.
Dexterity: 278
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 278.00%.
Increases dodge chance by 14.45%.
Intelligence: 277
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 277.00%.
Increases resistances by 27.7.
Vitality: 634
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 34.
Armor: 5882
Reduces all damage from enemies of the same level as you by 66.60%.
Maximum Life: 22701
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Kalaeaara
59 Barbarian
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
Last updated on Jul 21, 2012 5:16 AM PDT