60 Demon Hunter
60 Barbarian
60 Witch Doctor
60 Monk
56 Wizard
43 Witch Doctor
42 Witch Doctor
Hardcore
9 Barbarian
Hardcore
5 Wizard
1 Barbarian
+194 Strength
+35 Physical Resistance
+11% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 29%
Reduces damage from melee attacks by 5%.
+176 Strength
+162 Vitality
+77 Resistance to All Elements
+4% Life
+247 Armor
+238 Strength
+29 Fire Resistance
+77 Resistance to All Elements
+11% Life
+10% Movement Speed
Health Globes and Potions Grant +5427 Life.
Reduces damage from Cold attacks by 8%.
+32 Arcane Resistance
+76 Resistance to All Elements
Critical Hit Damage Increased by 27%
20% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 9.5%
+225 Strength
+61 Intelligence
+73 Resistance to All Elements
+256 Armor
Regenerates 303 Life per Second
14% Better Chance of Finding Magical Items
+169 Strength
+217 Vitality
+35 Lightning Resistance
+60 Resistance to All Elements
Increases Gold and Health Pickup by 5 Yards.
+85 Strength
+96 Vitality
+50 Fire Resistance
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1045 damage per hit.
+301 Minimum Damage
+404 Maximum Damage
+33% Damage
+96 Strength
+101 Intelligence
Each Hit Adds +241 Life
Critical Hit Damage Increased by 57%
+192–557 Holy Damage
+48% Damage
+223 Strength
+87 Dexterity
Increases Attack Speed by 10%
Each Hit Adds +934 Life
+170 Strength
+77 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Health Globes and Potions Grant +4888 Life.
Increases Cleave Damage by 14% (Barbarian Only)
+17 Minimum Damage
+34 Maximum Damage
+190 Strength
+90 Vitality
Critical Hit Chance Increased by 5.5%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+33–48 Damage
+63 Strength
+120 Dexterity
+5% Life
Critical Hit Damage Increased by 45%
+9–18 Damage
+283 Strength
+94 Intelligence
+47 Resistance to All Elements
Critical Hit Damage Increased by 100%
37% Better Chance of Finding Magical Items
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2407
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2407.00%.
Increases Armor by 2407.
Dexterity: 310
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 310.00%.
Increases dodge chance by 15.25%.
Intelligence: 359
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 359.00%.
Increases resistances by 35.9.
Vitality: 764
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5709
Reduces all damage from enemies of the same level as you by 65.55%.
Maximum Life: 35391
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
McSmashWack
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Apr 3, 2013 12:55 PM PDT