Transform into a being of pure Arcane energy for 15 seconds. While in Archon form, your normal abilities are replaced by powerful Archon abilities, and your Armor and resistances are increased by 40%. Every enemy killed while in Archon form adds 1 seconds to the duration of Archon.
Mastery
Unlocked at level 30
Improved Archon
Increases the damage of all Archon abilities by 25%.
Summon 2 illusionary duplicates of yourself that last for 7 seconds and have 25% of your Life. The images may cast some of the same spells as you, but those spells deal no damage.
Mastery
Unlocked at level 25
Duplicates
Summon 5 Mirror Images that have 25% of your Life each.
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 28% weapon damage as Fire. You may only have one Hydra active at a time.
Force
Unlocked at level 21
Venom Hydra
Summon a poison breathing Hydra that leaves a pool of acid that causes 18% weapon damage per second as Poison to enemies who remain in the pool.
Strength: 69 Primary attribute for Barbarians. Increases all damage for Barbarians by 69.00%. Increases Armor by 69.
Dexterity: 111 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 111.00%. Increases dodge chance by 10.28%.
Intelligence: 516 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 516.00%. Increases resistances by 51.6.
Vitality: 384 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 790 Reduces all damage from enemies of the same level as you by 20.84%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 16048 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 120/120 A fast-regenerating resource used for most Wizard skills.
Ranged attack that slows the target by 60% for 3 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Powered Shot
Powerful ranged attack that explodes on impact, dealing 25% weapon damage as Arcane to targets within 6 yards and has a 50% chance to Stun targets for 2 seconds.
Cooldown: 20 seconds
Requires Bow
Unlocked at level 15
Powered Shot
Anatomy
Increases Critical Hit Chance by 3% for you and the Scoundrel.