60 Demon Hunter
60 Barbarian
60 Monk
52 Witch Doctor
+198 Strength
+78 Resistance to All Elements
Attack Speed Increased by 9%
+29% Life
Regenerates 185 Life per Second
+290 Strength
+100 Vitality
+30 Arcane Resistance
+75 Resistance to All Elements
+241 Armor
+250 Strength
+69 Vitality
+34 Physical Resistance
+71 Resistance to All Elements
+10% Life
Health Globes and Potions Grant +2018 Life.
Reduces damage from Cold attacks by 7%.
+271 Strength
+68 Dexterity
+70 Vitality
Regenerates 249 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 5%.
+252 Strength
+83 Intelligence
+134 Vitality
+45 Poison Resistance
+73 Resistance to All Elements
+124 Strength
+93 Dexterity
+36 Vitality
Attack Speed Increased by 8%
+12% Movement Speed
Critical Hit Chance Increased by 1.0%
+168 Strength
+68 Resistance to All Elements
+8% Life
+234 Armor
Critical Hit Chance Increased by 4.5%
2.1% Chance to Knockback on Hit
+274 Minimum Damage
+358 Maximum Damage
+36% Damage
+151 Strength
+158 Dexterity
+0.21 Attacks per Second
Critical Hit Damage Increased by 100%
14.0% Chance to Fear on Hit
+256–574 Fire Damage
+55 Intelligence
+92 Vitality
Critical Hit Damage Increased by 193%
2.20% of Damage Dealt Is Converted to Life
+189 Strength
+79 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Melee attackers take 1135 damage per hit.
Increases Frenzy Damage by 6% (Barbarian Only)
+23 Minimum Damage
+125 Strength
+84 Vitality
Critical Hit Damage Increased by 33%
Critical Hit Chance Increased by 4.0%
+29–54 Damage
+168 Strength
Each Hit Adds +240 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 3%
+84 Strength
+118 Vitality
Critical Hit Damage Increased by 84%
+32% Extra Gold from Monsters
Critical Hit Chance Increased by 8.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
Unlocked at level 24
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 2544
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2544.00%.
Increases Armor by 2544.
Dexterity: 415
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 415.00%.
Increases dodge chance by 17.88%.
Intelligence: 234
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 234.00%.
Increases resistances by 23.4.
Vitality: 888
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5834
Reduces all damage from enemies of the same level as you by 66.04%.
Maximum Life: 46093
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Thantos
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
Last updated on May 14, 2013 4:45 AM PDT