Throw knives out in a spiral around you, doing 320% weapon damage to all enemies within 10 yards of you. Your knives will also Slow the movement of enemies by 60% for 2 seconds.
Strength: 91 Primary attribute for Barbarians. Increases all damage for Barbarians by 91.00%. Increases Armor by 91.
Dexterity: 220 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 220.00%. Increases dodge chance by 13.00%.
Intelligence: 31 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 31.00%. Increases resistances by 3.1.
Vitality: 83 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 396 Reduces all damage from enemies of the same level as you by 30.56%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 994 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Hatred 125/125 A fast-regenerating resource used to fuel the Demon Hunter's offensive abilities.
Discipline 30/30 A resource that regenerates slowly over time and is used for the Demon Hunter's tactical abilities.