60 Witch Doctor
20 Demon Hunter
10 Barbarian
Hardcore
10 Wizard
10 Monk
3 Barbarian
+1 Strength
+4 Intelligence
+11 Vitality
2% Better Chance of Finding Magical Items
Melee attackers take 1 damage per hit.
Health Globes and Potions Grant +44 Life.
Regenerates 1 Life per Second
+15 Dexterity
+7 Vitality
4% Better Chance of Finding Magical Items
+5% Movement Speed
Health Globes and Potions Grant +21 Life.
Increases Gold and Health Pickup by 2 Yards.
+7 Strength
+3 Vitality
Monster kills grant +6 experience.
Health Globes and Potions Grant +39 Life.
+6 Strength
6% Better Chance of Finding Magical Items
+8 Dexterity
+7 Vitality
Regenerates 1 Life per Second
Health Globes and Potions Grant +30 Life.
+2 Vitality
+1–2 Holy Damage
Increases Attack Speed by 2%
Each Hit Adds +2 Life
+2 Maximum Fury (Barbarian Only)
+9 Vitality
+14 Strength
+7 Vitality
5% Better Chance of Finding Magical Items
1.00% of Damage Dealt Is Converted to Life
Melee attackers take 2 damage per hit.
Health Globes and Potions Grant +32 Life.
+1–2 Damage
5% Better Chance of Finding Magical Items
+2–4 Damage
+3 Vitality
Attack Speed Increased by 3%
Each Hit Adds +2 Life
+5% Extra Gold from Monsters
5% Better Chance of Finding Magical Items
+11 Vitality
Attack Speed Increased by 2%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Create a shockwave that deals 275% weapon damage to all enemies within 22 yards in front of you.
Unlocked at level 7
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 65
Primary attribute for Barbarians.
Increases all damage for Barbarians by 65.00%.
Increases Armor by 65.
Dexterity: 40
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 40.00%.
Increases dodge chance by 4.00%.
Intelligence: 21
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 21.00%.
Increases resistances by 2.1.
Vitality: 87
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 398
Reduces all damage from enemies of the same level as you by 44.32%.
Maximum Life: 946
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 102/102
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Porkette
10 Barbarian
| Heal | |
Last updated on Nov 3, 2012 11:03 PM PDT