60 Demon Hunter
60 Barbarian
44 Wizard
33 Barbarian
Hardcore
15 Barbarian
Hardcore
+57 Strength
+14 Dexterity
+12% Life
Health Globes and Potions Grant +68 Life.
+131 Vitality
+75 Strength
+54 Dexterity
+70 Vitality
Monster kills grant +16 experience.
+45 Strength
+43 Dexterity
+32 Vitality
+42 Strength
+38 Dexterity
+17 Intelligence
+42 Vitality
Monster kills grant +6 experience.
+41 Strength
+68 Vitality
Regenerates 4 Life per Second
Monster kills grant +14 experience.
+41 Strength
+60 Vitality
+3 Minimum Damage
+25 Minimum Damage
+28 Maximum Damage
+63 Vitality
Monster kills grant +14 experience.
+51 Strength
+74 Vitality
+4% Chance to Block
+57 Strength
+42 Intelligence
+51 Vitality
Melee attackers take 6 damage per hit.
Monster kills grant +11 experience.
+5–10 Damage
+34 Vitality
+5–10 Damage
+34 Vitality
+5–10 Damage
+61 Strength
+47 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
Increase damage bonus to 30%.
Unlocked at level 26
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases the Armor bonus to 40%.
Unlocked at level 32
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
Increases duration to 7 seconds.
Unlocked at level 31
Strength: 576
Primary attribute for Barbarians.
Increases all damage for Barbarians by 576.00%.
Increases Armor by 576.
Dexterity: 189
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 189.00%.
Increases dodge chance by 12.23%.
Intelligence: 99
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 99.00%.
Increases resistances by 9.9.
Vitality: 779
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 2302
Reduces all damage from enemies of the same level as you by 58.25%.
Maximum Life: 8913
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
Simplicity
33 Barbarian
| Forceful Push | |
| Disorient | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Jun 27, 2012 7:46 PM PDT