+253 Strength
+151 Vitality
+37 Fire Resistance
+11% Life
Melee attackers take 2353 damage per hit.
+167 Strength
+151 Vitality
+46 Cold Resistance
Critical Hit Chance Increased by 4.5%
+21–41 Damage
+66 Strength
+69 Dexterity
Attack Speed Increased by 7%
Regenerates 51 Life per Second
Critical Hit Chance Increased by 6.0%
+178 Strength
+57 Arcane Resistance
+275 Life after Each Kill
+178 Armor
Critical Hit Chance Increased by 4.0%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+29–68 Damage
+88 Strength
+74 Intelligence
Attack Speed Increased by 9%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
Increases Fury gained to 40.
Unlocked at level 35
Strength: 2287
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2287.00%.
Increases Armor by 2287.
Dexterity: 301
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 301.00%.
Increases dodge chance by 15.03%.
Intelligence: 158
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 158.00%.
Increases resistances by 15.8.
Vitality: 1149
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6884
Reduces all damage from enemies of the same level as you by 69.65%.
Maximum Life: 46565
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Vex
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Mass Control |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Hysteria |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Feb 21, 2013 4:21 PM PST