60 Barbarian
60 Demon Hunter
60 Wizard
27 Monk
14 Witch Doctor
Hardcore
13 Barbarian
11 Demon Hunter
Hardcore
8 Witch Doctor
1 Demon Hunter
1 Barbarian
+175 Strength
+50 Physical Resistance
+24% Life
Critical Hit Chance Increased by 6.0%
Reduces damage from melee attacks by 5%.
+289 Strength
+85 Vitality
+48 Fire Resistance
+75 Resistance to All Elements
+263 Armor
+97 Strength
+92 Vitality
+35 Physical Resistance
+74 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 14%
+71 Resistance to All Elements
Attack Speed Increased by 7%
Critical Hit Damage Increased by 30%
Critical Hit Chance Increased by 6.5%
+145 Strength
+67 Dexterity
+96 Vitality
+45 Fire Resistance
+80 Resistance to All Elements
13% Better Chance of Finding Magical Items
+193 Strength
+92 Dexterity
+97 Intelligence
+95 Vitality
+54 Arcane Resistance
Each Hit Adds +479 Life
+11% Life
19% Better Chance of Finding Magical Items
+138 Strength
+78 Vitality
+29 Lightning Resistance
+33 Resistance to All Elements
Melee attackers take 454 damage per hit.
Critical Hit Chance Increased by 5.0%
+245–503 Fire Damage
+99 Strength
+57 Dexterity
+105 Vitality
Critical Hit Damage Increased by 178%
2.80% of Damage Dealt Is Converted to Life
+13 Maximum Damage
+163–384 Arcane Damage
+71 Strength
+104 Vitality
Critical Hit Damage Increased by 150%
2.50% of Damage Dealt Is Converted to Life
+174 Strength
+84 Dexterity
+71 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Critical Hit Chance of Revenge by 6% (Barbarian Only)
+63 Strength
+56 Vitality
+78 Resistance to All Elements
Critical Hit Damage Increased by 33%
13% Better Chance of Finding Magical Items
+129 Strength
+81 Vitality
Attack Speed Increased by 9%
Critical Hit Damage Increased by 29%
+16% Extra Gold from Monsters
+108 Strength
+100 Dexterity
+144 Vitality
+53 Lightning Resistance
+40 Resistance to All Elements
39% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Generate 4 additional Fury per attack.
Unlocked at level 44
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Increases the chance Revenge will become active to 30% each time you are hit by an attack.
Unlocked at level 52
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Strength: 1970
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1970.00%.
Increases Armor by 1970.
Dexterity: 501
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 501.00%.
Increases dodge chance by 20.02%.
Intelligence: 198
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 198.00%.
Increases resistances by 19.8.
Vitality: 1131
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6455
Reduces all damage from enemies of the same level as you by 68.27%.
Maximum Life: 53812
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Conan
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 17, 2013 10:42 PM PDT