60 Barbarian
60 Wizard
14 Barbarian
Hardcore
+6 Strength
+7 Intelligence
+1 Vitality
+7% Extra Gold from Monsters
+5 Dexterity
+11 Vitality
5% Better Chance of Finding Magical Items
Melee attackers take 1 damage per hit.
Monster kills grant +5 experience.
Health Globes and Potions Grant +36 Life.
+3 Vitality
6% Better Chance of Finding Magical Items
+6 Vitality
Attack Speed Increased by 2%
+3 Vitality
Health Globes and Potions Grant +12 Life.
Increases Gold and Health Pickup by 2 Yards.
+6 Vitality
4% Better Chance of Finding Magical Items
+2 Minimum Damage
+2 Maximum Damage
+15 Vitality
Increases Attack Speed by 2%
Monster kills grant +7 experience.
+8 Strength
Health Globes and Potions Grant +10 Life.
Monster kills grant +3 experience.
+5 Life after Each Kill
Monster kills grant +6 experience.
+2–4 Damage
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Strength: 63
Primary attribute for Barbarians.
Increases all damage for Barbarians by 63.00%.
Increases Armor by 63.
Dexterity: 26
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 26.00%.
Increases dodge chance by 2.60%.
Intelligence: 28
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 28.00%.
Increases resistances by 2.8.
Vitality: 80
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 406
Reduces all damage from enemies of the same level as you by 36.71%.
Maximum Life: 892
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Hardcore
FourpacksHC
14 Barbarian
| Loyalty | |
Last updated on Aug 15, 2012 6:13 PM PDT