50 Barbarian
25 Barbarian
24 Demon Hunter
22 Wizard
18 Wizard
12 Demon Hunter
+23 Strength
+23 Intelligence
+8% Extra Gold from Monsters
7% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 1.0%
+7 Strength
+9 Dexterity
+11 Intelligence
Melee attackers take 1 damage per hit.
Health Globes and Potions Grant +48 Life.
Increases Gold and Health Pickup by 2 Yards.
+7% Extra Gold from Monsters
+5% Movement Speed
Monster kills grant +8 experience.
Health Globes and Potions Grant +38 Life.
+2 Strength
Monster kills grant +9 experience.
+19 Strength
8% Better Chance of Finding Magical Items
Monster kills grant +8 experience.
Increases Gold and Health Pickup by 3 Yards.
1.2% Chance to Chill on Hit
+9 Dexterity
+8 Intelligence
Regenerates 1 Life per Second
Health Globes and Potions Grant +13 Life.
+14 Intelligence
Critical Hit Chance Increased by 1.0%
+12 Minimum Damage
+12 Maximum Damage
+1–3 Poison Damage
1.00% of Damage Dealt Is Converted to Life
Monster kills grant +1 experience.
+25 Strength
+9% Extra Gold from Monsters
+2% Chance to Block
Critical Hit Chance Increased by 1.0%
+3 Maximum Fury (Barbarian Only)
1.20% of Damage Dealt Is Converted to Life
Monster kills grant +5 experience.
Health Globes and Potions Grant +31 Life.
+21 Intelligence
Regenerates 3 Life per Second
+18 Strength
Melee attackers take 1 damage per hit.
+11 Life after Each Kill
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Increase damage to 288% weapon damage and increases Knockback distance by 100%.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Cost: 10 Fury
Hurl a throwing weapon at an enemy for 130% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.
Tactics
Unlocked at level 14
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Unlocked at level 25
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Strength: 176
Primary attribute for Barbarians.
Increases all damage for Barbarians by 176.00%.
Increases Armor by 176.
Dexterity: 50
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 50.00%.
Increases dodge chance by 5.00%.
Intelligence: 109
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 109.00%.
Increases resistances by 10.9.
Vitality: 57
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 661
Reduces all damage from enemies of the same level as you by 34.59%.
Maximum Life: 706
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 103/103
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
judith
25 Barbarian
| Forceful Push | |
| Powered Armor | |
| Loyalty | |
Last updated on Apr 6, 2013 2:40 AM PDT