60 Demon Hunter
60 Wizard
60 Witch Doctor
60 Barbarian
25 Monk
20 Wizard
Hardcore
+175 Strength
+32 Fire Resistance
+11% Life
Critical Hit Chance Increased by 6.0%
Increases Bonus Experience by 25%
Reduces damage from melee attacks by 6%.
+275 Strength
+36 Vitality
+78 Resistance to All Elements
+383 Armor
Health Globes and Potions Grant +6172 Life.
+96 Strength
+99 Vitality
+28 Physical Resistance
+76 Resistance to All Elements
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+91 Strength
Attack Speed Increased by 6%
+199 Armor
Regenerates 334 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+247 Strength
+131 Intelligence
+78 Resistance to All Elements
+262 Armor
Regenerates 304 Life per Second
+166 Strength
+97 Dexterity
+90 Intelligence
+98 Vitality
Each Hit Adds +449 Life
+12% Life
+179 Armor
19% Better Chance of Finding Magical Items
+90 Strength
+31 Cold Resistance
Attack Speed Increased by 9%
+121 Armor
+12% Movement Speed
Melee attackers take 1189 damage per hit.
+232–503 Holy Damage
+41% Damage
+184 Strength
Increases Attack Speed by 10%
Each Hit Adds +812 Life
Critical Hit Damage Increased by 51%
+282–556 Holy Damage
+49% Damage
+294 Strength
+86 Dexterity
Critical Hit Damage Increased by 83%
Increases Damage Against Elites by 3%
+179 Strength
+38 Arcane Resistance
+71 Resistance to All Elements
+13 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Increases Frenzy Damage by 13% (Barbarian Only)
+9 Maximum Damage
+136 Strength
+35 Dexterity
Attack Speed Increased by 8%
+919 Life after Each Kill
Critical Hit Damage Increased by 27%
+29 Maximum Damage
+155 Strength
+51 Vitality
+39 Cold Resistance
+53 Resistance to All Elements
Attack Speed Increased by 8%
+26 Maximum Damage
+255 Strength
+54 Vitality
+45 Physical Resistance
Each Hit Adds +160 Life
Critical Hit Damage Increased by 65%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
While under the effects of Frenzy, you gain 15% increased movement speed.
Unlocked at level 34
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Increases the movement speed bonus to 50% for 5 seconds.
Unlocked at level 38
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
While active your damage is also increased by 100%.
Unlocked at level 40
Strength: 2684
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2684.00%.
Increases Armor by 2684.
Dexterity: 293
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 293.00%.
Increases dodge chance by 14.83%.
Intelligence: 296
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 296.00%.
Increases resistances by 29.6.
Vitality: 481
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6826
Reduces all damage from enemies of the same level as you by 69.47%.
Maximum Life: 21047
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 123/123
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Ragnarok
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Onslaught | |
| Inspire |
Last updated on Mar 22, 2013 2:00 AM PDT