12 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Launch a missile of magic energy, dealing 230% weapon damage as Arcane.
Primary
Unlocked at level 1
Increase the damage of Magic Missile to 325% weapon damage as Arcane.
Unlocked at level 6
Cost: 30 Arcane Power
Hurl an orb of pure energy that explodes on contact, dealing 435% weapon damage as Arcane to all enemies within 15 yards.
Secondary
Unlocked at level 5
Increase the speed of the orb and its damage to 700% weapon damage as Arcane, but reduce the area of effect to 8 yards.
Unlocked at level 11
Cooldown: 11 seconds
Blast nearby enemies with an explosion of ice and freeze them for 2 seconds.
Defensive
Unlocked at level 4
A frozen enemy that is killed has a 100% chance of releasing another Frost Nova.
Unlocked at level 12
Cost: 25 Arcane Power
Discharge a wave of pure energy that deals 390% weapon damage as Arcane to nearby enemies.
Force
Unlocked at level 9
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Requires Bow
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Last updated on Mar 29, 2023 5:08 AM PDT