19 Barbarian
+11 Vitality
+8% Extra Gold from Monsters
+12 Armor
+7 Intelligence
Increases Gold and Health Pickup by 2 Yards.
+20 Dexterity
Monster kills grant +10 experience.
+21 Dexterity
Monster kills grant +10 experience.
+12 Armor
+17 Strength
Health Globes and Potions Grant +41 Life.
+2–3 Lightning Damage
Increases Attack Speed by 2%
+16 Strength
5% Better Chance of Finding Magical Items
+8 Strength
+11 Vitality
+8 Strength
+21 Vitality
Attack Speed Increased by 2%
+10% Extra Gold from Monsters
Monster kills grant +6 experience.
+7 Strength
+6% Extra Gold from Monsters
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Unlocked at level 17
Cost: 30 Fury
Slam the ground and cause a wave of destruction that deals 240% weapon damage and Knockback to targets in a 45 yard arc.
Secondary
Unlocked at level 12
Add a 70% chance of stunning enemies for 1.5 seconds.
Unlocked at level 18
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Unlocked at level 19
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Strength: 120
Primary attribute for Barbarians.
Increases all damage for Barbarians by 120.00%.
Increases Armor by 120.
Dexterity: 67
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 67.00%.
Increases dodge chance by 6.70%.
Intelligence: 33
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 33.00%.
Increases resistances by 3.3.
Vitality: 88
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 638
Reduces all damage from enemies of the same level as you by 40.18%.
Maximum Life: 992
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Fraser
19 Barbarian
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Intimidate | |
| Onslaught | |
Last updated on Jul 19, 2012 5:31 PM PDT