60 Demon Hunter
60 Monk
60 Barbarian
10 Demon Hunter
10 Demon Hunter
1 Demon Hunter
1 Demon Hunter
+196 Strength
+76 Resistance to All Elements
Attack Speed Increased by 8%
+26% Life
+299 Armor
+138 Strength
+179 Vitality
+29 Poison Resistance
+75 Resistance to All Elements
+219 Armor
Reduces damage from ranged attacks by 6%.
+223 Strength
+191 Dexterity
+53 Intelligence
+48 Vitality
+49 Cold Resistance
+76 Resistance to All Elements
+12% Life
Reduces damage from Cold attacks by 9%.
+189 Strength
+74 Dexterity
+77 Resistance to All Elements
Regenerates 254 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+251 Strength
+81 Dexterity
+79 Intelligence
+71 Resistance to All Elements
+253 Armor
Regenerates 253 Life per Second
+93 Strength
+90 Dexterity
+92 Intelligence
+97 Vitality
+24 Resistance to All Elements
Each Hit Adds +367 Life
+11% Life
+254 Armor
20% Better Chance of Finding Magical Items
+159 Strength
+161 Vitality
+50 Arcane Resistance
+70 Resistance to All Elements
+165 Armor
+225–540 Fire Damage
+26% Damage
+113 Intelligence
+147 Vitality
+10% Life
+7% Chance to Block
+194 Strength
+79 Resistance to All Elements
+15% Life
+9% Chance to Block
Reduces damage from melee attacks by 5%.
Reduces damage from elites by 6%.
+200 Strength
+76 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Melee attackers take 1798 damage per hit.
Reduces resource cost of Rend by 1 Fury. (Barbarian Only)
+160 Strength
+91 Dexterity
+65 Resistance to All Elements
Regenerates 191 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+155 Strength
+86 Vitality
+69 Resistance to All Elements
+8% Life
+230 Armor
18% Better Chance of Finding Magical Items
+17 Maximum Damage
+192 Strength
+197 Vitality
+76 Resistance to All Elements
+10% Life
+269 Armor
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Affected enemies also have their attack speed reduced by 15% for 5 seconds.
Unlocked at level 28
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.
Might
Unlocked at level 9
Gain Life equal to 60% of the damage inflicted.
Unlocked at level 32
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.
Defensive
Unlocked at level 22
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Unlocked at level 36
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Strength: 2358
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2358.00%.
Increases Armor by 2358.
Dexterity: 601
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 601.00%.
Increases dodge chance by 22.02%.
Intelligence: 411
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 411.00%.
Increases resistances by 41.1.
Vitality: 1156
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 10131
Reduces all damage from enemies of the same level as you by 77.15%.
Maximum Life: 78213
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 114/114
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Gorgutz
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Vanish | |
| Powered Shot | |
| Anatomy |
| Heal | |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on Jun 13, 2013 11:16 AM PDT