60 Witch Doctor
60 Barbarian
40 Demon Hunter
34 Barbarian
12 Witch Doctor
3 Wizard
3 Monk
+43 Strength
+34 Intelligence
+20 Vitality
Increases Bonus Experience by 7%
Health Globes and Potions Grant +378 Life.
+61 Strength
+24 Vitality
Regenerates 7 Life per Second
Melee attackers take 4 damage per hit.
+43 Strength
+41 Vitality
+11 Poison Resistance
9% Better Chance of Finding Magical Items
+34 Strength
+45 Intelligence
+27 Vitality
Critical Hit Damage Increased by 11%
Health Globes and Potions Grant +73 Life.
+40 Strength
+36 Dexterity
+12 Intelligence
+21 Vitality
Melee attackers take 12 damage per hit.
+63 Strength
+34 Intelligence
+20 Vitality
+34 Strength
+44 Vitality
Regenerates 2 Life per Second
Melee attackers take 5 damage per hit.
Increases Gold and Health Pickup by 4 Yards.
+2–5 Cold Damage
+65 Strength
+47 Vitality
Critical Hit Damage Increased by 22%
+2–7 Poison Damage
+45 Strength
+52 Vitality
Monster kills grant +17 experience.
+61 Strength
Regenerates 5 Life per Second
+5 Maximum Fury (Barbarian Only)
1.30% of Damage Dealt Is Converted to Life
Melee attackers take 4 damage per hit.
Monster kills grant +13 experience.
Melee attackers take 2 damage per hit.
+26 Vitality
+4–8 Damage
+55 Strength
+17 Vitality
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Unlocked at level 9
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Unlocked at level 22
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Send enemies hurtling away from where you land.
Unlocked at level 32
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
Unlocked at level 29
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
Unlocked at level 31
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Strength: 653
Primary attribute for Barbarians.
Increases all damage for Barbarians by 653.00%.
Increases Armor by 653.
Dexterity: 77
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 77.00%.
Increases dodge chance by 7.70%.
Intelligence: 166
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 166.00%.
Increases resistances by 16.6.
Vitality: 414
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 10.
Armor: 1811
Reduces all damage from enemies of the same level as you by 51.58%.
Maximum Life: 4312
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 125/125
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Finks
34 Barbarian
| Forceful Push | |
| Erosion | |
| Mass Control |
| Crippling Shot | |
| Dirty Fighting | |
| Powered Shot | |
| Hysteria |
Last updated on Jun 5, 2012 12:26 PM PDT