60 Barbarian
60 Demon Hunter
60 Monk
60 Wizard
60 Witch Doctor
40 Barbarian
Hardcore (Dead)
1 Witch Doctor
Hardcore
+100 Strength
+33 Arcane Resistance
+27% Life
Critical Hit Chance Increased by 5.5%
Reduces damage from melee attacks by 6%.
+223 Strength
+71 Resistance to All Elements
+11% Damage to Demons
+12% Movement Speed
Increases Damage Against Elites by 4%
Ignores Durability Loss
+232 Strength
+81 Dexterity
+26 Vitality
+48 Fire Resistance
+12% Movement Speed
Reduces damage from melee attacks by 4%.
Burn the ground you walk on.
+74 Strength
+60 Vitality
+57 Poison Resistance
Critical Hit Chance Increased by 6.5%
Health Globes and Potions Grant +3841 Life.
+191 Strength
+56 Dexterity
+76 Intelligence
+73 Resistance to All Elements
+7% Life
+260 Armor
Regenerates 239 Life per Second
+178 Strength
+94 Dexterity
+98 Intelligence
+96 Vitality
Each Hit Adds +388 Life
+12% Life
20% Better Chance of Finding Magical Items
Increases Gold and Health Pickup by 6 Yards.
+66 Strength
+26 Intelligence
+55 Lightning Resistance
Attack Speed Increased by 8%
+177 Armor
+12% Movement Speed
Melee attackers take 1449 damage per hit.
+231–560 Holy Damage
+49% Damage
+290 Strength
+104 Dexterity
Increases Attack Speed by 10%
Each Hit Adds +800 Life
+164–417 Holy Damage
+44% Damage
+176 Strength
Critical Hit Damage Increased by 99%
1.7% Chance to Slow on Hit
Increases Damage Against Elites by 5%
+221 Strength
+30 Vitality
+44 Lightning Resistance
+74 Resistance to All Elements
Regenerates 103 Life per Second
+155 Strength
+99 Dexterity
+40 Lightning Resistance
+76 Resistance to All Elements
Critical Hit Damage Increased by 21%
+9–18 Damage
+137 Strength
Attack Speed Increased by 7%
Each Hit Adds +201 Life
+211 Armor
Increases Evasive Fire Damage by 6% (Demon Hunter Only)
+9 Maximum Damage
+97 Intelligence
+67 Vitality
+58 Fire Resistance
+315 Armor
Melee attackers take 520 damage per hit.
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Generate 3 additional Fury per enemy hit.
Unlocked at level 18
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Gain 1 Fury for every enemy struck.
Unlocked at level 44
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Unlocked at level 18
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
Unlocked at level 38
Generate: 20 Fury
Cooldown: 20 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.
Tactics
Unlocked at level 28
All of your resistances are increased by 20% while affected by War Cry.
Unlocked at level 60
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.
Rage
Unlocked at level 19
Removes the Fury cost and reduces the cooldown to 105 seconds.
Unlocked at level 39
Strength: 2393
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2393.00%.
Increases Armor by 2393.
Dexterity: 512
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 512.00%.
Increases dodge chance by 20.24%.
Intelligence: 375
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 375.00%.
Increases resistances by 37.5.
Vitality: 428
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6109
Reduces all damage from enemies of the same level as you by 67.07%.
Maximum Life: 22274
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 105/105
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
TehPeng
60 Barbarian
| Forceful Push | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Intervene | |
Last updated on Feb 20, 2013 6:44 AM PST