60 Demon Hunter
60 Wizard
60 Monk
60 Witch Doctor
60 Barbarian
60 Wizard
60 Demon Hunter
60 Monk
60 Barbarian
16 Barbarian
Hardcore
+194 Strength
+12% Life
25% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 6.0%
Reduces duration of control impairing effects by 14%
Reduces damage from melee attacks by 5%.
+246 Strength
+43 Vitality
+74 Resistance to All Elements
+393 Armor
Regenerates 92 Life per Second
+96 Strength
+97 Vitality
+72 Resistance to All Elements
Regenerates 315 Life per Second
+12% Movement Speed
Reduces duration of control impairing effects by 13%
+97 Strength
+67 Resistance to All Elements
Critical Hit Damage Increased by 29%
Regenerates 265 Life per Second
Critical Hit Chance Increased by 9.0%
Reduces damage from melee attacks by 5%.
+209 Strength
+37 Intelligence
+131 Vitality
+76 Resistance to All Elements
+9% Life
Health Globes and Potions Grant +5839 Life.
+150 Strength
+51 Intelligence
+215 Vitality
+79 Resistance to All Elements
+256 Armor
+222 Strength
+92 Dexterity
+36 Lightning Resistance
+79 Resistance to All Elements
Critical Hit Chance Increased by 5.5%
Health Globes and Potions Grant +5611 Life.
+270 Minimum Damage
+369 Maximum Damage
+48% Damage
+309 Strength
Critical Hit Damage Increased by 280%
99.7% chance to inflict Bleed for 5901–9898 damage over 5 seconds.
+100 Strength
+79 Resistance to All Elements
+14 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
4.7% Chance to Freeze on Hit
Increases Critical Hit Chance of Revenge by 6% (Barbarian Only)
Critical Hit Damage Increased by 35%
Regenerates 233 Life per Second
18% Better Chance of Finding Magical Items
+12% Movement Speed
Critical Hit Chance Increased by 4.5%
Reduces duration of control impairing effects by 13%
Adds 6% to Cold Damage
+15 Maximum Fury (Barbarian Only)
Increases Damage Against Elites by 28%
Increases Critical Hit Chance of Revenge by 7% (Barbarian Only)
+9 Minimum Damage
+13% Life
Critical Hit Damage Increased by 98%
Regenerates 361 Life per Second
40% Better Chance of Finding Magical Items
Melee attackers take 1519 damage per hit.
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.
Unlocked at level 53
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.
Might
Unlocked at level 13
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Unlocked at level 25
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are badly shaken and have a 15% chance to drop additional treasure or health globes.
Unlocked at level 37
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.
Defensive
Unlocked at level 8
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Unlocked at level 44
Strength: 1885
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1885.00%.
Increases Armor by 1885.
Dexterity: 184
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 184.00%.
Increases dodge chance by 12.10%.
Intelligence: 180
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 180.00%.
Increases resistances by 18.0.
Vitality: 763
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5256
Reduces all damage from enemies of the same level as you by 63.66%.
Maximum Life: 36155
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 154/154
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Setsuna
60 Barbarian
| Charm | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Poison Bolts | |
| Dirty Fighting | |
| Powered Shot | |
| Anatomy |
| Intervene | |
| Intimidate | |
| Onslaught | |
| Inspire |
Last updated on May 2, 2013 8:22 AM PDT