Summon an immense Meteor that plummets from the sky, causing 260% weapon damage as Fire to all enemies it crashes into. The ground it hits is scorched with molten fire that deals 60% weapon damage as Fire over 3 seconds.
Force
Unlocked at level 25
Meteor Shower
Unleash a volley of 7 smaller Meteors that each strike for 104% weapon damage as Fire.
Invoke a bubble of warped time and space for 8 seconds, reducing enemy attack speed by 20% and movement speed by 60%. This bubble also slows the movement of enemy projectiles by 90%.
Defensive
Unlocked at level 16
Stretch Time
Time is sped up for any allies standing in the area, increasing their attack speed by 10%.
Strength: 69 Primary attribute for Barbarians. Increases all damage for Barbarians by 69.00%. Increases Armor by 69.
Dexterity: 69 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 69.00%. Increases dodge chance by 6.90%.
Intelligence: 901 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 901.00%. Increases resistances by 90.1.
Vitality: 153 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 371 Reduces all damage from enemies of the same level as you by 11.01%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 5631 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Arcane Power 133/133 A fast-regenerating resource used for most Wizard skills.
Ranged attack that slows the target by 60% for 3 seconds.
Cooldown: 6 seconds
Requires Bow
Unlocked at level 5
Crippling Shot
Dirty Fighting
Blinds enemies in front of the Scoundrel for 3 seconds.
Cooldown: 30 seconds
Unlocked at level 10
Dirty Fighting
Multishot
The Scoundrel's ranged attacks fire 3 bolts at a time.
Unlocked at level 15
Multishot
Hysteria
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 10% for 3 seconds. This effect cannot occur more than once every 5 seconds.