+180 Strength
+49 Poison Resistance
+76 Resistance to All Elements
Attack Speed Increased by 9%
+10% Life
+140 Strength
+171 Vitality
+73 Resistance to All Elements
+258 Armor
+90 Strength
+100 Vitality
+71 Resistance to All Elements
+12% Movement Speed
Increases Gold and Health Pickup by 6 Yards.
Reduces duration of control impairing effects by 14%
+122 Strength
+44 Intelligence
Attack Speed Increased by 9%
Critical Hit Chance Increased by 10.0%
+260 Strength
+60 Vitality
+63 Resistance to All Elements
Increases Gold and Health Pickup by 7 Yards.
+265 Strength
+85 Intelligence
+80 Resistance to All Elements
+25% Extra Gold from Monsters
20% Better Chance of Finding Magical Items
+77 Resistance to All Elements
Attack Speed Increased by 8%
+15% Extra Gold from Monsters
+12% Movement Speed
Melee attackers take 1255 damage per hit.
Critical Hit Chance Increased by 3.0%
+290 Minimum Damage
+390 Maximum Damage
+37% Damage
Increases Attack Speed by 6%
Critical Hit Damage Increased by 47%
2.70% of Damage Dealt Is Converted to Life
+179 Strength
+77 Resistance to All Elements
+9% Chance to Block
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
Reduces damage from elites by 6%.
+181 Strength
+75 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
2.80% of Damage Dealt Is Converted to Life
Increases Gold and Health Pickup by 7 Yards.
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+155 Strength
+52 Vitality
+67 Resistance to All Elements
Attack Speed Increased by 9%
Critical Hit Damage Increased by 27%
+217 Strength
+79 Dexterity
+61 Resistance to All Elements
Regenerates 195 Life per Second
Critical Hit Chance Increased by 4.5%
Reduces damage from elites by 7%.
+125 Strength
+86 Dexterity
+55 Resistance to All Elements
Attack Speed Increased by 9%
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.
Primary
Unlocked at level 11
Each Frenzy effect also increases your damage by 4%.
Unlocked at level 59
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Strength: 2401
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2401.00%.
Increases Armor by 2401.
Dexterity: 332
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 332.00%.
Increases dodge chance by 15.80%.
Intelligence: 296
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 296.00%.
Increases resistances by 29.6.
Vitality: 710
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 8591
Reduces all damage from enemies of the same level as you by 74.12%.
Maximum Life: 27639
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 115/115
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Hewwos
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Loyalty | |
| Charge | |
| Inspire |
Last updated on May 1, 2013 10:07 AM PDT