60 Barbarian
60 Demon Hunter
60 Wizard
60 Witch Doctor
60 Monk
14 Witch Doctor
Hardcore
3 Demon Hunter
3 Monk
3 Barbarian
2 Wizard
+195 Strength
+71 Resistance to All Elements
Attack Speed Increased by 8%
+10% Life
Health Globes and Potions Grant +3187 Life.
+136 Strength
+93 Vitality
+77 Resistance to All Elements
+254 Armor
Melee attackers take 157 damage per hit.
+180 Strength
+91 Intelligence
+91 Vitality
+26 Fire Resistance
+75 Resistance to All Elements
+10% Life
+19% Extra Gold from Monsters
Reduces damage from Cold attacks by 9%.
+219 Strength
+37 Lightning Resistance
Critical Hit Damage Increased by 38%
Regenerates 64 Life per Second
16% Better Chance of Finding Magical Items
Critical Hit Chance Increased by 7.0%
+210 Strength
+84 Vitality
+44 Lightning Resistance
+65 Resistance to All Elements
+142 Armor
Regenerates 73 Life per Second
+93 Strength
+80 Intelligence
+121 Vitality
+50 Fire Resistance
+47 Resistance to All Elements
+46 Dexterity
+65 Vitality
Attack Speed Increased by 8%
+12% Movement Speed
Melee attackers take 1406 damage per hit.
Critical Hit Chance Increased by 3.0%
Health Globes and Potions Grant +2472 Life.
+261–541 Holy Damage
+42% Damage
+187 Strength
Increases Attack Speed by 11%
Each Hit Adds +789 Life
+246–540 Holy Damage
+44% Damage
+188 Strength
Critical Hit Damage Increased by 80%
Increases Damage Against Elites by 3%
+170 Strength
+39 Physical Resistance
+76 Resistance to All Elements
+15 Maximum Fury (Barbarian Only)
3.00% of Damage Dealt Is Converted to Life
Reduces resource cost of Weapon Throw by 5 Fury. (Barbarian Only)
+13 Minimum Damage
+76 Strength
+65 Vitality
Each Hit Adds +134 Life
+4% Life
Critical Hit Damage Increased by 23%
You drain life from enemies around you.
+92 Strength
+87 Vitality
Critical Hit Damage Increased by 32%
Critical Hit Chance Increased by 4.0%
+148 Strength
+81 Vitality
+27 Poison Resistance
Critical Hit Damage Increased by 53%
Regenerates 221 Life per Second
Critical Hit Chance Increased by 7.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 8 Fury per attack
Brutally smash an enemy for 165% weapon damage with a 20% chance to Knockback.
Primary
Unlocked at level 1
Increases the damage of your skills by 8% for 5 seconds after using Bash. This effect stacks up to 3 times.
Unlocked at level 26
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Critical Hits restore 2.0% of your maximum Life.
Unlocked at level 37
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Strength: 2283
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2283.00%.
Increases Armor by 2283.
Dexterity: 137
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 137.00%.
Increases dodge chance by 10.93%.
Intelligence: 262
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 262.00%.
Increases resistances by 26.2.
Vitality: 862
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 5784
Reduces all damage from enemies of the same level as you by 65.85%.
Maximum Life: 37753
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 120/120
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Azrael
60 Barbarian
| Charm | |
| Powered Armor | |
| Disorient | |
| Focused Mind |
| Anatomy |
| Loyalty | |
| Charge | |
| Guardian |
Last updated on Feb 27, 2013 8:43 PM PST