Unleash a plague of locusts that swarms an enemy, dealing 360% weapon damage as Poison over 8 seconds. The locusts will jump to additional nearby enemies.
Strength: 38 Primary attribute for Barbarians. Increases all damage for Barbarians by 38.00%. Increases Armor by 38.
Dexterity: 28 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 28.00%. Increases dodge chance by 2.80%.
Intelligence: 127 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 127.00%. Increases resistances by 12.7.
Vitality: 83 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 10.
Armor: 250 Reduces all damage from enemies of the same level as you by 19.23%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 950 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 450/450 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.