Cause acid to rain down, dealing an initial 115% weapon damage as Poison, followed by 150% weapon damage as Poison over 3 seconds to enemies who remain in the area.
Decay
Unlocked at level 22
Corpse Bomb
Raise a corpse from the ground that explodes for 230% weapon damage as Poison to enemies in the area.
Strength: 224 Primary attribute for Barbarians. Increases all damage for Barbarians by 224.00%. Increases Armor by 224.
Dexterity: 276 Primary attribute for Demon Hunters and Monks. Increases all damage for Demon Hunters and Monks by 276.00%. Increases dodge chance by 14.40%.
Intelligence: 906 Primary attribute for Witch Doctors and Wizards. Increases all damage for Witch Doctors and Wizards by 906.00%. Increases resistances by 90.6.
Vitality: 768 Increases Life, allowing more damage to be taken before dying. Each point of Vitality increases Life by 35.
Armor: 1726 Reduces all damage from enemies of the same level as you by 36.52%.
The amount of damage per second you can deal based on your weapons, attributes, attack speed, Critical Hit Chance, passive skills, and dual-wielding attack speed increases.
Maximum Life: 28785 If you lose all your Life, you die. Life can be increased by skills, items, and Vitality.
Mana 740/740 The Witch Doctor uses Mana to cast most spells. The Mana pool grows as the Witch Doctor gains levels.