60 Witch Doctor
60 Demon Hunter
60 Monk
60 Barbarian
60 Wizard
2 Witch Doctor
Hardcore
+84 Strength
+51 Dexterity
+24 Intelligence
+77 Vitality
+43 Resistance to All Elements
+116 Strength
+74 Dexterity
+170 Intelligence
+84 Vitality
+260 Armor
+75 Strength
+32 Lightning Resistance
+249 Armor
Regenerates 334 Life per Second
+12% Movement Speed
Reduces damage from elites by 6%.
+132 Strength
+75 Intelligence
+97 Vitality
+51 Fire Resistance
Attack Speed Increased by 6%
+255 Armor
+238 Strength
+84 Vitality
+36 Physical Resistance
+9% Life
+89 Strength
+86 Dexterity
+29 Intelligence
+209 Vitality
+256 Armor
Increases Gold and Health Pickup by 6 Yards.
+76 Strength
+32 Fire Resistance
Regenerates 294 Life per Second
Critical Hit Chance Increased by 4.5%
+188–467 Arcane Damage
+442 Strength
+172 Vitality
Critical Hit Damage Increased by 156%
+194 Strength
+69 Dexterity
+76 Intelligence
+81 Vitality
Regenerates 298 Life per Second
Health Globes and Potions Grant +1858 Life.
+139 Strength
Attack Speed Increased by 6%
Each Hit Adds +201 Life
+202 Armor
Critical Hit Chance Increased by 4.5%
Increases Crippling Wave Damage by 11% (Monk Only)
+8–16 Damage
+128 Strength
+76 Vitality
Regenerates 99 Life per Second
Health Globes and Potions Grant +1208 Life.
Reduces damage from melee attacks by 4%.
+32–64 Damage
+116 Intelligence
+28 Fire Resistance
Regenerates 189 Life per Second
Critical Hit Chance Increased by 8.5%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 140% weapon damage to all enemies caught in the swing.
Primary
Unlocked at level 3
Increase damage to 175% weapon damage.
Unlocked at level 47
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 325% weapon damage. Hammer of the Ancients has a 1% increased Critical Hit Chance for every 5 Fury that you have.
Secondary
Unlocked at level 2
Strike a smaller area for 406% weapon damage.
Unlocked at level 15
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.
Defensive
Unlocked at level 4
Enemies are knocked back 9 yards and inflict 55% weapon damage to enemies in the landing area.
Unlocked at level 54
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Heal 8% of your maximum Life for every enemy hit.
Unlocked at level 59
Generate: 15 Fury
Cooldown: 10 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.
Tactics
Unlocked at level 17
Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.
Unlocked at level 57
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.
Rage
Unlocked at level 25
Increase duration to 20 seconds.
Unlocked at level 37
Strength: 1909
Primary attribute for Barbarians.
Increases all damage for Barbarians by 1909.00%.
Increases Armor by 1909.
Dexterity: 350
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 350.00%.
Increases dodge chance by 16.25%.
Intelligence: 560
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 560.00%.
Increases resistances by 56.0.
Vitality: 1013
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 7123
Reduces all damage from enemies of the same level as you by 70.36%.
Maximum Life: 38947
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Druss
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Loyalty | |
| Onslaught | |
| Guardian |
Last updated on May 14, 2013 8:30 PM PDT