60 Barbarian
60 Demon Hunter
60 Wizard
5 Witch Doctor
3 Witch Doctor
1 Witch Doctor
1 Monk
+170 Strength
+83 Intelligence
+75 Resistance to All Elements
Attack Speed Increased by 8%
+28% Life
+337 Strength
+91 Vitality
+75 Resistance to All Elements
+375 Armor
Melee attackers take 1196 damage per hit.
+219 Strength
+77 Dexterity
+36 Physical Resistance
+79 Resistance to All Elements
+12% Life
+12% Movement Speed
Reduces damage from Cold attacks by 9%.
+96 Strength
+68 Resistance to All Elements
Attack Speed Increased by 7%
Regenerates 315 Life per Second
Critical Hit Chance Increased by 10.0%
Reduces damage from melee attacks by 6%.
+232 Strength
+27 Intelligence
+97 Vitality
+80 Resistance to All Elements
+251 Armor
Regenerates 253 Life per Second
+162 Strength
+157 Dexterity
+93 Intelligence
+248 Vitality
Each Hit Adds +422 Life
+11% Life
19% Better Chance of Finding Magical Items
+61 Strength
+56 Intelligence
+50 Resistance to All Elements
Attack Speed Increased by 8%
11% Better Chance of Finding Magical Items
+12% Movement Speed
Melee attackers take 1239 damage per hit.
+270 Minimum Damage
+426 Maximum Damage
+29% Damage
Critical Hit Damage Increased by 154%
2.60% of Damage Dealt Is Converted to Life
20% chance to drag enemies to you when attacking.
+129 Minimum Damage
+313 Maximum Damage
+40% Damage
+156 Strength
+0.22 Attacks per Second
Critical Hit Damage Increased by 90%
2.30% of Damage Dealt Is Converted to Life
12.4% Chance to Fear on Hit
+195 Strength
+100 Intelligence
+41 Physical Resistance
Attack Speed Increased by 8%
+248 Armor
Critical Hit Damage Increased by 39%
+192 Strength
+82 Dexterity
+29 Physical Resistance
+192 Armor
Critical Hit Damage Increased by 25%
Increases Bonus Experience by 35%
Chance to launch an explosive ball of Hellfire when you attack.
+30–53 Damage
+157 Strength
+98 Vitality
Each Hit Adds +233 Life
Critical Hit Chance Increased by 4.5%
Increases Damage Against Elites by 4%
+28–54 Damage
+106 Strength
+40 Intelligence
+200 Vitality
+43 Lightning Resistance
+33 Resistance to All Elements
Critical Hit Chance Increased by 9.0%
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 700% weapon damage as Physical over 5 seconds.
Secondary
Unlocked at level 5
Gain 9% of the damage done by Rend as Life.
Unlocked at level 19
Cost: 10 Fury
Deliver multiple attacks to everything in your path for 145% weapon damage.
Secondary
Unlocked at level 20
Allows you to move at your movement speed while using Whirlwind.
Unlocked at level 29
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.
Defensive
Unlocked at level 16
Tornadoes rage in your wake, each one inflicting 60% weapon damage as Physical for 3 seconds to nearby enemies.
Unlocked at level 29
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%
Rage
Unlocked at level 30
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.
Unlocked at level 60
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 120 seconds.
Tactics
Unlocked at level 22
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Unlocked at level 46
Cooldown: 12 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.
Might
Unlocked at level 26
Your Critical Hit Chance is increased by 10% for 6 seconds.
Unlocked at level 34
Strength: 2453
Primary attribute for Barbarians.
Increases all damage for Barbarians by 2453.00%.
Increases Armor by 2453.
Dexterity: 444
Primary attribute for Demon Hunters and Monks.
Increases all damage for Demon Hunters and Monks by 444.00%.
Increases dodge chance by 18.60%.
Intelligence: 527
Primary attribute for Witch Doctors and Wizards.
Increases all damage for Witch Doctors and Wizards by 527.00%.
Increases resistances by 52.7.
Vitality: 983
Increases Life, allowing more damage to be taken before dying.
Each point of Vitality increases Life by 35.
Armor: 6434
Reduces all damage from enemies of the same level as you by 68.20%.
Maximum Life: 52368
If you lose all your Life, you die.
Life can be increased by skills, items, and Vitality.
Fury 100/100
Generated when the Barbarian uses Fury generating spells
or takes damage. Used for more powerful Barbarian attacks.
Mode: Normal
Barize
60 Barbarian
| Forceful Push | |
| Powered Armor | |
| Erosion | |
| Focused Mind |
| Crippling Shot | |
| Dirty Fighting | |
| Multishot | |
| Anatomy |
| Intimidate | |
| Charge | |
| Guardian |
Last updated on May 21, 2013 12:46 AM PDT